All projects

Infinity Mirror

A light sculpture that reads as a clean geometric mirror, right up until you turn it on.

Client
University of Washington
Year
2025
Role
Design, fabrication & firmware
Timeline
One quarter, concept to finished lamp
Status
Live
LL-001 / INFINITY MIRROR / 2025 Infinity Mirror

The Infinity Mirror is a light sculpture I designed and built from scratch: hexagonal mirrors, a 3D-printed internal structure, and an ESP32 microcontroller, all fitted inside a 12×12″ shadow box. Half-mirrored glass facing a full mirror bounces each LED’s light back and forth, so the surface opens into a tunnel of light that seems to recede into the wall. Off, it’s a clean geometric mirror. On, it’s the most interesting thing in the room, quietly.

I wanted something that balances engineered precision with ambient warmth, a piece that earns its place in a living space rather than demanding attention from it.

What went into it

  • Hexagonal mirror geometry, laid out so the reflections tile cleanly instead of fighting each other.
  • A 3D-printed internal frame that holds the glass, LEDs, and electronics in alignment, with no visible fasteners and no extra supports.
  • An ESP32 running ESPHome, so the lamp joins the home network and can be controlled, updated, and repaired like something built to last.
  • Multiple light modes, from a slow ambient fade to animated color sweeps.

How it turned out

The finished lamp delivers the effect I was chasing: clean reflections, even lighting, and a solid structure. Watching it power on for the first time was the best kind of payoff: digital design, fabrication, and light all agreeing with each other.

It’s also the project that started something bigger. I’m now developing the infinity mirror into a small made-to-order product line under Layered Logic, built and documented as repairable systems, not sealed novelties. Real product photography is coming as the first production units finish.

BUILT WITH

  • Fusion 360
  • OrcaSlicer
  • ESP32
  • ESPHome